Dead or Alive 2 (デッド・オア・アライブ・ツー, Deddo oa Araibu Tsū), abekürzt meist DOA2 ist der zweite Teil der. Dead or Alive 2 ist ein Kampfspiel in der Dead or Alive-Reihe, das von Team Ninja entwickelt und von Tecmo veröffentlicht wurde. Es debütierte in Spielhallen und wurde später für Dreamcast und PlayStation 2 im Jahr portiert. Jetzt Dead or Alive 2 spielen! Jetzt spielen. Melde dich an & spiele mit Echtgeld. Dead or Alive II. NetEnts er Klassiker.
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Wer sich nur einzelne Aspekte aus Dead Or Alive 2 Ratgeber herauspicken Hovadzi Gulas, ist das Live Casino genau das Richtige fГr Sie. - Kunden, die diesen Artikel gekauft haben, kauften auchSony Interactive. Amazon Warehouse Reduzierte B-Ware. Hikaru Midorikawa. Jeder Charakter hat Email10 seine jeweilige Gewichtsklasse, die sich darauf auswirkt, wieviel Schaden der Charakter nimmt, oder wieviel er austeilen kann. Es erschien erstmals in den japanischen Spielhallen im Oktober und wurde später weltweit für Sega's Dreamcast im Jahr portiert.
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Photos Add Image. Edit Cast Credited cast: Show Aikawa Mizuki Okamoto Riki Takeuchi Chieko Edison Chen Boo Genta Dairaku Woman in black hat Masato Head of orphanage Ichi Omiya Big bro.
Man with telescope Teah Edit Storyline Two contract killers cross paths in the middle of the same job and realize they are childhood friends.
Edit Did You Know? There are also a time-attack mode, a survival mode, the aforementioned tag battle, a team battle which, even though it can feature up to ten characters, doesn't have loading pauses , a sparring mode read: training , a two-player versus mode, and a generous options mode that lets you fine-tune options for every mode available.
The same cast of characters from the original DOA returns, with two slight changes taking place. The first is the replacement of Bayman with a character named Leon, whose move list and control mirror Bayman's to a tee.
Why this change was made is a mystery. The other change is the replacement of Raidou with a legendary Japanese mythological character called Tengu, who, like most fighting-game bosses, is fairly cheap and very powerful.
Unlike many other games, Dead or Alive 2 stands out in the polish department. It's not enough that the in-game character models look better than the prerendered intro movie models from DOA, but they also look better than anything this side of Soul Calibur.
While the bodies of the combatants aren't as finessed as Soul Calibur's roster, the facial models in DOA2 are simply outstanding.
Best viewed while watching the in-game cinemas, the facial detail is as good as the CG models Tecmo had rendered to promote the game. Character detail aside, the unbilled stars of the game are the environments.
Running in resolutions so high they would make Sonic weep, DOA2's arenas vary from realistic snow fields to transparent marble and glass floors, all of which are truly stunning in their clarity and detail.
Wooden mountain temples, industrial towers, and castle regalia adorn the game, many with three or four different looks depending on how many tiers are available.
The beauty of the environments doesn't apply to mere visuals either, as actual onscreen elements will affect the fights as well.
Characters standing in the snowfield will occasionally slip if they catch a hot one while standing in the wrong place. Likewise, if you're fighting on the waterfall stage, a low kick may cause you or your opponent to lose your footing, opening the door for a decisive extra punch.
It doesn't happen enough to get annoying, but these elements are all over the place, to the game's benefit.
Other details, like characters clutching their stomach after a particularly vicious body blow or holding their nose after having had it broken, help elevate the game from merely good to great.
While there are a few costumes to select from for each character, there aren't nearly as many available as there were in the first game.
In tag battle, you'll find a few outfits not normally available in story mode, but how these are unlocked remains a mystery. The sound is supercrisp and resonant, although you'll probably want to turn the obnoxious rock soundtrack way, way down.
The voice acting is all in Japanese, although gamers have the option of turning on subtitles should they feel the story is of importance.
While the awesome fighting engine is the kernel from which everything good about this game sprouts, it's the little details that make this truly a cinematic fighter broken mirrors, particle effects, specular highlighting.
Plus, there's something intangibly good about the game. Unlike Virtua Fighter, which, despite its depth, has always felt floaty and lacked the "punch" that Tekken has always provided, Dead or Alive 2 lets you feel as if you're really landing your punches and kicks.
When you slam someone, you know you've slammed him real good. Perhaps the best thing about the game is how fast everything moves.
Especially in tag-battle mode, no other 3D or even 2D fighter matches DOA2 for sheer intensity and speed. This game is for hard-core gamers only.
The story mode is a bit laughable, and like the first game, Tecmo's idea of a game ending is a quick cinema that explains almost nothing about your character.
Tengu can only be unlocked after Bayman. It also included Survival Mode and Tag Battle , but these had to be unlocked with a code in the service menu.
An update titled Dead or Alive 2 Millennium was released in January This made Survival and Tag Battle available from the start and added school uniforms for Kasumi and Ayane.
The arcade version was also released in the western regions during an unknown time. It would be the last arcade release for the series until Dead or Alive 5 Ultimate Arcade thirteen years later.
The Dreamcast port was first released in North America on February 29, It was identical to the arcade Millennium release, but added the usual Versus and Sparring modes, as well as Team Battle Mode.
This version followed by the other console versions also featured a simpler hold system:. This version added new stages Crimson , Koku An and Prairie and new unlockable costumes.
As it ran at a lower video resolution, it appeared much more aliased than the Dreamcast ports. This version was buggy and prone to lock up in Versus mode.
The European Dreamcast version was released on July 14th, This version included the costumes from the Japanese PlayStation 2 version but not the new stages.
It also added new costumes for Zack and Tina, which pay homage to The Shadow Man and his love interest from the Shadowman series.
The most notable addition was that Bankotsubo and Bayman were now unlockable, playable in all but Story Mode. The new stages from the PlayStation 2 version were not included, in favor of new versions of Burai Zenin and L's Castle from the first game.
Although Dead or Alive 2 was released, Tomonobu Itagaki and Team Ninja were dissatisfied with the then-current versions of the game, and continued enhancing it on both the Sega Dreamcast and PlayStation 2 on each market as they worked towards their vision of the "ultimate fighting game".
This version was featuring new playable characters, new stages, extra costumes and introduced the "Gallery" option.
The Hardcore release was finally the complete game Itagaki had envisioned at the time, featuring many changes compared to its predecessor:.
Both versions were praised for its graphics, cutscenes and gameplay, however the PS2 version was criticised much like other English dub Japanese video games for the bad English voices.
Greg Orlando reviewed the Dreamcast version of the game for Next Generation , rating it five stars out of five, and stated that "You'd have to be Dead and Buried not be enjoy Dead or Alive 2.
Gorgeous graphics, excellent gameplay, and some beautiful characters put this square in the running against Namco's Soul Calibur as the best Dreamcast fighting game.
Jeff Lundrigan reviewed the PlayStation 2 version of the game for Next Generation , rating it five stars out of five, and stated that "This is a tremendous game and a must-have, but if you can choose between the two versions, PS2 enjoys an edge thanks to all the extras — just get used to squinting at the too-bright lights and nasty jaggies.
Jeff Lundrigan reviewed the PlayStation 2 version of DOA 2: Hardcore for Next Generation , rating it five stars out of five, and stated that "This is the best-looking, most full-featured, most packed-with-extras version of one of the best fighting games ever made.
Buy it, period. As it was created after Dead or Alive 3 , it takes elements and mechanics from both its original iteration and successor.
The action of 3D-axis movement is as free-formatted as DOA3 , and Hitomi , as well as Tengu are now playable characters albeit outside story mode , but other elements have been kept intact from DOA2.
The biggest set of changes instituted in Dead or Alive Ultimate are online play over Xbox Live and the inclusion of slopes, which are a type of environmental hazard.
From Wikipedia, the free encyclopedia. This article is about the video game. For the Japanese film, see Dead or Alive 2: Birds. JP : October 16, See also: List of Dead or Alive characters.
Main article: Dead or Alive Ultimate. Retrieved Archived from the original on August 15, Arcade Gear. Archived from the original on Retrieved February 9, CBS Interactive.
Archived from the original on December 11, Archived from the original on December 12, Weekly Famitsu.
Archived from the original on February 4, Archived from the original on May 1, Archived from the original on May 13, Archived from the original on February 15, Next Generation.
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